In the dead of night the whole crew (besides, of course, the captain) tiptoed into Captain Scurvy’s sleeping quarters, bound him up, and tied him to the mast. In the morning Scurvy woke up with the whole crew staring at him, fighting over what to do to him. Scurvy commanded that they release him, but the once faithful crew ignored him completely and quarreled on with what to do to him. This however was fruitless. After a long deliberation, they finally came to a conclusion.
1. IF THE CREW HAS SCURVY WALK THE PLANK, GO TO P. 9.
2. IF THE CREW LETS THE CAPTAIN CHOOSE FOUR PEOPLE TO RUN FOR CAPTAIN, GO TO P. 7.
3. IF THE CREW DUMPS HIM ON THE ISLAND, GO TO P. 10.